
Prepare in Act I · Obtain in Act II
Evasive Shoes
Protect the Emerald Grove and keep Mattis and the tiefling refugees alive so they can reach Last Light Inn.
Check prerequisite ↗A Baldur's Gate III field guide
A pure Warlock spellsword that combines Shadow Blade, psychic-damage riders, control spells, and powerful short-rest resources.
Quick build guide
Stay with Hexblade Warlock for all 12 levels. Summon Shadow Blade for melee damage, use Eldritch Blast at range, and control groups with Darkness or Hunger of Hadar.
Character creation
Bonuses: +1 DEX, +2 CHA.
Skills: Take Deception and Intimidation.
Cantrips and spells: Start with Booming Blade, Eldritch Blast, Shield, and Wrathful Smite.
Permanent bonuses: Use Auntie Ethel's Hair for +1 CHA and the Mirror of Loss for +2 CHA to reach 22 Charisma after the level-4 feat.
Combat loop
Endgame equipment
Select an item to jump to where and how to get it.
Level by level
Take Warlock at every level. Raise Charisma first, then take Savage Attacker and improve Dexterity.
The Hexblade; Booming Blade, Eldritch Blast; Shield, Wrathful Smite
Hellish Rebuke; Agonising Blast and Devil's Sight
Pact of the Blade; Shadow Blade; replace Hellish Rebuke with Cloud of Daggers
Minor Illusion, DarknessFeat: +2 CHA
Hunger of Hadar, Repelling Blast; replace Wrathful Smite with Counterspell
Branding Smite; replace Cloud of Daggers with Elemental Weapon
Staggering Smite, Fiendish Vigour
Dimension Door or Hold PersonFeat: Savage Attacker
Banishing Smite, Beguiling Influence
Hold Monster; utility cantrip of your choice
Mystic Arcanum: Create Undead; Hold Person; replace Branding Smite with Armour of Agathys
Misty Step, LifedrinkerFeat: +2 DEX
Acquisition checklist
Filter by act to see what to collect now and what to prepare for later.
Route notes contain names and locations. Major story outcomes are omitted unless they determine whether an item can be obtained.
Prologue, Wilderness, Underdark, and the Mountain Pass

Prepare in Act I · Obtain in Act II
Protect the Emerald Grove and keep Mattis and the tiefling refugees alive so they can reach Last Light Inn.
Check prerequisite ↗
Prepare in Act I · Obtain in Act III
Protect the Emerald Grove and keep Dammon alive so he can travel to the Shadow-Cursed Lands.
Check prerequisite ↗Prepare in Act I · Obtain in Act III
Protect the Emerald Grove and keep Dammon alive so he can travel to the Shadow-Cursed Lands.
Check prerequisite ↗AC 16
Adamantine Forge · X: -558, Y: 230
Take the Scale Mail Mould from the ground beside the animated armour on the northeast side of Grymforge, then combine it with Mithral Ore at the Adamantine Forge and defeat Grym.
Only two pieces of Mithral Ore exist, so crafting the armour uses one of the two available forge items.
AC +2
Adamantine Forge · X: -558, Y: 230
Take the Shield Mould from the skeleton east of the Grymforge waypoint, then combine it with Mithral Ore at the Adamantine Forge and defeat Grym.
Only two pieces of Mithral Ore exist, so crafting the shield uses one of the two available forge items.
Enchantment +1 · 1d6 + 1 Piercing
Shattered Sanctum · X: 272, Y: -31
Buy it from Roah Moonglow inside the Shattered Sanctum.
Shop before the goblin camp becomes hostile.

Inner Sanctum · X: -461, Y: -22
Pickpocket or loot the amulet from Kagha in the Emerald Grove's Inner Sanctum.
Take it from Kagha before leaving Act I. If she survives, it is not given as a quest reward.
Crèche Y'llek · X: 1365, Y: -663
Defeat Ardent Jhe'rezath in the Inquisitor's Chamber in Crèche Y'llek and loot the diadem from her.
Take the diadem before leaving the crèche after confronting the inquisitor.
Grymforge · X: -854, Y: 780
Loot them from True Soul Nere after dealing with him at the cave-in.
Do not leave Grymforge without looting Nere.

Crèche Y'llek · X: 1360, Y: -657
Open the elegant chest along the east wall of the Inquisitor's Chamber in Crèche Y'llek.
Take the ring before leaving the crèche after confronting the inquisitor.
Last Light Inn, Moonrise Towers, and the Gauntlet of Shar
Prepare in Act II · Obtain in Act III
For Ferg to trade while Shadowheart is nearby in Act III, let Shadowheart kill the Nightsong. Otherwise, plan to approach Ferg without Shadowheart.
Check prerequisite ↗
Prepare in Act II · Obtain in Act III
Keep Dammon and the residents of Last Light Inn alive so he can reach Baldur's Gate.
Check prerequisite ↗Prepare in Act II · Obtain in Act III
Keep Dammon and the residents of Last Light Inn alive so he can reach Baldur's Gate.
Check prerequisite ↗
Last Light Inn · X: -31, Y: 130
Buy it from Quartermaster Talli near the waypoint.
Shop while Last Light Inn is safe and Talli is available.
Enchantment +2 · 1d10 + 2 Slashing
Moonrise Towers · X: -174, Y: -179
Buy it from Roah Moonglow on the main floor before the assault on Moonrise Towers.
Shop before Moonrise Towers becomes hostile.

Last Light Inn · X: -56, Y: 141
Buy them from Mattis at Last Light Inn.
Mattis must survive Act I and reach Last Light Inn. Otherwise, buy them from him in Rivington in Act III.
AC +2
Mind Flayer Colony · X: 861, Y: -23
Defeat Ketheric Thorm and loot the shield from him in the Mind Flayer Colony.
Loot Ketheric before leaving the colony for Baldur's Gate.

Ruined Battlefield · X: -49, Y: 36
Kill the Shadow Mastiff Alpha at the cursed camp north of the ruined potter's workshop and loot the ring.
Collect it before leaving the Shadow-Cursed Lands for Act III.
Rivington, the Lower City, and the places beneath
AC 17
Stormshore Armoury · X: -41, Y: -71
Buy it from Gloomy Fentonson at Stormshore Armoury near the Lower City Central Wall waypoint.

Enchantment +2 · 1d6 + 2 Slashing
Elerrathin's Home · X: -210, Y: -50
Enter the basement of Elerrathin's Home, unlock the bookcase in the workshop, and open the opulent chest in the hidden room.
Forge of the Nine · X: 5, Y: -7
Buy them from Dammon at the Forge of the Nine in the Lower City.
Dammon must survive both the Emerald Grove conflict and the attack on Last Light Inn.

Danthelon's Dancing Axe · X: -10, Y: 143
Buy it from Entharl Danthelon at Danthelon's Dancing Axe in Wyrm's Crossing.
Enchantment +1 · 1d8 + 1 Piercing
Rivington · X: 43, Y: -101
Buy it from Ferg Drogher near the Requisitioned Barn in Rivington.
If Shadowheart is nearby, Ferg only trades when she killed the Nightsong. Leave Shadowheart at camp if you did not follow that path.

Forge of the Nine · X: 5, Y: -7
Buy them from Dammon at the Forge of the Nine in the Lower City.
Dammon must survive both the Emerald Grove conflict and the attack on Last Light Inn.
Try another item, location, or character name.